Published by Cheatwell Games Psychobabble is a social deduction game in which one player is a psychotherapist trying to discover what shared dreams their patients suffering from mass hysteria have been having. The game uses large cards with surreal dreamlike images set out in a grid. The Patients all know which card they’re discussing but the psychotherapist does not. The problem is that one of the patients is genuinely insane and has been give the wrong card to talk about. This patient needs to remain anonymous to win the game.
Designed, Kickstarted and self-published Noir is a ‘denouement’ game. The ‘denouement mechanic’ is a special type of storytelling game, where the key elements of the stories events are determined by the game, then the players must weave them together in the most inventive of ways. In Noir the game’s Judge sets a Victim and a Killer. Then players must select a Means, Motive and Opportunity from cards in their hand. They then use these elements to tell the story of how the killer did the deed.
IMPS Devilish Duels
Published by Triple Ace Games Imps Devilish Duels is a hybrid dice and card battle game for two players. Each player controls a team of four mischievous Imps, each of which has a skill based on their elemental alignment. To win, you must bring together the best combination of imps for your chosen strategy! A game of Imps tasks players to fight a series of elemental trials (Earth, Fire, Water & Air) using their dice scores in different ways to defeat each other.
Lost in R'lyeh
Published by Atlas Games Lost in R’lyeh is a classic Lovecraftian tale of cosmic horror and madness. Players are trapped in H.P. Lovecraft's short story, "The Call of Cthulhu". From the mysterious discovery of a profane idol, to dreams of a dark cult, to landfall in a cyclopean metropolis and Cthulhu's horrific emergence, no player can truly win...although the last player to escape will be the ultimate loser for that player will be forever lost in R'lyeh!
Originally published by Triple Ace Games but now re-booted by Cheatwell Games, Cadaver is a game in which players must use a variety of arcane resources to reanimate a series of cadavers before the light of dawn puts and end to their nights' reserrections. The player who has reserrected the best sets of corpses by dawn will win the game.
Designed, kickstarted and self-published a series of five card games and accessories. The Ghost Hunter series are interoperable gothic horror card games. During the project’s run players were encouraged to help choose new ideas and art work for the subsequent decks, this fostered a unique sense of fanbase ownership and community around the series. The Ghost Hunter serise has been republished in a georgeous send edition by family favourites Cheatwell Games.
LocaliZEd was published by Beast of War as an open-source print and play game after winning their Halloween games design contest. LocaliZED has players use a map of their hometown, or anywhere else they would like to try and survive a Zombie apocalypse, as the board. On this board a few key locations, church, school, police station are set and then players are given missions at random that force them to interact with these locations while Zombies quickly accumulate on the board.
Games in Development
As always, I am working all kinds of fun projects but the highlights right now are:
Oodles of Noodles is a fast-paced family game about noodle chefs competing for tips while stealing each other’s' ingredients.
Dandelion Dale is a quick fire card and tile placement game that focuses on patern building.
Silent City is an open world chose your own adventure game in which players must explore an immaculate apocalypse and discover the reason behind its eerie silence.